

After doing this for 3 times, a cutscene will begin where Harry is assaulted by a flock of seagulls and, well… is sh!tted on by them. After a short scripted event where Harry throws the dirt at the seagull and misses, another dialogue option to throw the dirt will be available. Next, proceed with the dialogue until the option to throw dirt on the seagull appears: Allright, here we go… (Pick up some dirt and throw it at the seagull). The location where the achievement will be triggered is to the north of the Church (you can fast travel here to reach the location faster), towards the lightower.Īfter reaching near a tree on a small slope, a HAND/EYE COORDINATION Orb thought will appear if Harry has 8 or above skill points. This can be easily done after 22:00, when Kim goes to sleep at the Whirling-in-Rags and Harry can sneak out on his own. In order to get this achievement Harry must be ALONE, meaning Kim cannot accompany him in this journey. – Harry MUST BE ALONE (have Kim remain at the Whirling-in-Rags) – HAND/EYE COORDINATION skill points: 8 or above You brought this on yourself PREREQUISITES *This* is the kind of animal you want to be This means the check is succeeded (as 15 is bigger than 14). You have the base level for that specific skill: for example 8Īdd the sum of the thrown dice: for example 3 + 3 = 6Īdd any existent modifiers (from clothes, consumables or thoughts): example +1 from pants Let’s say you have to pass a legendary check of 14. You can get more skill points by leveling up or/and by wearing different clothing items that boosts specific skills. Don’t worry, I will detail each one of them so it will not be a problem to obtain them! They are mostly based on having 8 or above skill points in a particular skill but some are obtainable after simple gameplay actions. Proceed with caution.There are 8 new achievements added to Disco Elysium along with the new Jamais Vu Update. This walkthrough tries to be as spoiler-free and dialogue-free as possible, but some spoilers may be hard to avoid. If you want more general help, please consult the Tips & Tricks page. Those will list all tasks not directly relevant to the main murder plot. If you are stuck on a specific task, it may be better to check the Side Quests pages. The walkthrough will cover any plot-relevant checks that must be passed. Conversations may also branch depending on timing, what topics are pursued, what order the topics are pursued in, and whether skill checks pass or fail. Because of the lack of time limits, it's also best to explore around and see where the different leads and Side Quests take you. It's best to speak to everyone and to pursue all dialogue branches that are presented. To avoid spoilers, the walkthrough will not cover specific conversation topics.

If all the individual steps toward a quest are not finished in a single game day, usually progress will not be affected if the player waits until subsequent days to finish. The major points of pursuing the suspect (Part 2) must be completed in a specific order. In general, the major points of the investigation (Part 1) can be completed in any order. These will be bluntly stated in the walkthrough.

Once the player chooses to pursue the suspect, they will reach several points of no return in the story. Disco Elysium is broadly divided into two parts: finding out what happened the night of the murder, then pursuing the suspect and closing the case.
